using UnityEngine;
using System.Collections;

public class LightScript : MonoBehaviour {
	private float startIntensity;
	void Awake(){
		
		if (this.light != null)
			startIntensity = light.intensity;
		
	}
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	public float getStartIntensity(){
		return startIntensity;	
	}
	
	
}
